Human Computer Interaction, Design and User

Teaching Hours and Credit Allocation: 30 Hours, 6 Credits
Course Assessment: Exam & Coursework

Computers have been a part of every aspect of human life for quite a while. A vast number of computing technologies, paradigms, architectures, solutions, applications etc. were born, evolved, matured and died, to give their place in new ones that can harness the ever growing potential of a continuously evolving landscape. Human creativity and ingenuity has played a crucial role in these developments. However, the software market has gone beyond discovering new technologies or improving the existing ones. Except from being operational, software has to be not just easy to use but also intuitive, engaging and pleasant. Human-Computer Interaction (HCI) is a field that addresses the need to create user interfaces that can improve user experience, increase productivity while at the same time providing an environment that is safe and comfortable. HCI involves a confluence of many different disciplines, such as graphic design, cognitive science and psychology, education etc. Therefore, a familiarization of basic concepts of non-computing fields is necessary.

Content

  •   Human cognition & perception
  •   Usability & UX design: components, testing, report
  •   Prototyping: Design static and interactive prototypes of website interfaces and mobile apps
  •   Biometric User Research & Affective Computing: FaceTracking tools and application
  •   User Research for UX:
  •             Data collection through questionnaires, interviews, focus groups & observation
  •             Mixed analysis
  •                               Quantitative (Questionnaires)
  •                               Qualitative: Thematic analysis (open-ended questions, interviews, reviews, comments, etc.)

Reading

  1. Interaction Design: Beyond Human-Computer Interaction –  2019 by Helen Sharp (Author), Jennifer Preece (Author), Yvonne Rogers (Author)
  2. Human Computer Interaction –  2007 by Prof Alan Dix (Author), Janet E. Finlay (Author), Gregory D. Abowd (Author), Russell Beale (Author)
  3. UX Methods: A Quick Guide to User Experience Research Methods – 2017 by James Pannafino  (Author), Patrick McNeil  (Author)