Mobile Applications Development
Instructor(s): | Leonidas Akritidis |
Teaching Hours and Credit Allocation: | 30 Hours, 6 Credits |
Course Assessment: | Exam & Coursework |
Aims: This course introduces the students to the basic concepts of mobile computing technologies. It presents the features of the current state-of-the-art mobile operating systems and describes the most important tools for developing applications in these devices. In the sequel, the course focuses on the Android API and performs a detailed walkthrough on how robust, effective and user-friendly applications can be built.
Learning Outcomes: The students will be given the opportunity to learn the basic design and development strategies for implementing mobile applications. The following list summarizes these strategies:
· Description of a typical mobile environment and how an app respects the underlying limitations,
· Introduction of the principles of the Android OS,
· Lifecycle of an Android app,
· Communications with external (re)sources,
· Database connectivity,
· Publicationof an application in PlayStore and other repositories.
Content: The content of the course includes:
· Mobile devices, hardware, power and battery, limitations.
· The Android Operating System, and its API. The Android Development Studio.
· User interface control elements: Views, Layouts and types, Viewgroups,
· Events and Handling.
· Menus and Dialogs.
· Communication with remote services over http.
· Database essentials. SQLite database.
Reading:
· Ian Darwin, “Android Cookbook: Problems and Solutions for Android Developers”, O’ Reilly, 2017.
· David Griffith, “Head First Android Development”, O’ Reilly, 2015.
- https://developer.android.com/